With The Last of Us Part I releasing next week, September 2, Naughty Dog is excited to share a comprehensive overview of the game’s accessibility features. The studio has taken the features established in The Last of Us Part II as a baseline, and then evolved these options even further. “We’re expecting this to be an accessible experience for blind players, for deaf players, for players with motor accessibility needs,” explains Game Director Matthew Gallant. “The biggest ne…
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